

Buy a number of wins at your current rank. If a game is lost, your booster plays extra games until the net count is reached.
Optional. With no role picked, your booster plays any role.
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Pick a booster and the order is reserved for them; no extra charge unless their card says so.






Our community
Real feedback on this service from our community and verified orders.
“ninja is the only player worth playing withhe is by far the best 90% of the rest of them can complete solo orders but cant duo, but ninja is tHE GOATTT he will carry any game”
“insane”
““thanks for all and sorry for the first game ^^””
With Net Wins you buy a number of wins at your current rank instead of a target rank. A net win is wins minus losses: three wins and one loss is two net wins. If a game is lost, your booster simply plays more games until the net count is reached, and the extra games never cost you anything.
You choose your division, the number of wins and the queue: Solo/Duo, Flex, Blind or ARAM. Higher divisions cost more per win, and from Master up the price follows your current LP in steps of 50 LP. Blind and ARAM cost a little more because those games are less predictable.
Net Wins are the least visible way to climb: a handful of games at a time, spread out naturally, rather than a long run of games on one day. Your login is encrypted with AES-256-GCM, only your booster can read it, and it is deleted when the order ends. Boosters play through a VPN matched to your region, in stealth mode, with chat off.
Boosting is against Riot Games' Terms of Service, so no site can promise zero risk. What we can do is remove the signals that get accounts noticed: no double logins, no sudden jumps in activity, no unusual connections and no chat. Read more in Is LoL boosting safe?.
A few net wins can often be played in a day, depending on queue times. Larger orders are spread over several days on purpose, to keep the account's activity natural. You can pause the order from your dashboard whenever you want to play yourself.
Net Wins suit short pushes: winning the last games to a promotion, recovering LP after a bad streak, or adding LP inside Master. A Division Boost suits a guaranteed rank, because it ends at the division you bought whatever happens on the way. In Master and above, High Tier sells an exact LP gain instead.