
Layout example: a short, specific review about how the mission went.
Get the hard challenge tokens — Penta Killer, Flawless, Decimator and more — without grinding them yourself.

Layout example: a short, specific review about how the mission went.

Layout example: what the customer liked about playing with their shinobi.

Layout example: a longer review wraps onto several lines so you can see how the card grows.

Layout example: comments on speed, stealth mode and support.

Layout example: a high-tier customer's review.
Choose from the list and how many tokens you need.
Each challenge has its own price per token.
Add your login; stealth mode stays on.
Your shinobi plays for the requirement, game after game.
Tokens show up in your challenges as they land.
Challenges are priced per token by difficulty: a Player Diff is quick, a Flawless or Decimator can take many games.
Real quotes below.
| Challenges | Price |
|---|---|
| Player Diff × 1 | €5.05 |
| Penta Killer × 1 | €17.70 |
| Solo Carry × 3 | €56.88 |
| Flawless × 1 | €75.89 |
Stream the games if you want to see the penta happen.
| Option | What it does | Price |
|---|---|---|
| Priority Queue | Your mission jumps the queue, ~2x faster | +25% |
| Live Stream | Watch every game in real time | +20% |
Percent options add up (two +20% options make +40%). Duo options multiply, because each one changes how the session runs.
We cover 14 League of Legends regions. Prices differ by server because queue times and the shinobi available there differ. Here is the same mission — Player Diff × 1 — on each server:
| Server | Region | Price |
|---|---|---|
| EUW | Europe West | €5.05 |
| EUNE | Europe Nordic & East | €5.05 |
| NA | North America | €6.14 |
| BR | Brazil | €4.91 |
| LAN | Latin America North | €4.91 |
| LAS | Latin America South | €4.91 |
| OCE | Oceania | €6.14 |
| RU | Russia | €4.04 |
| TR | Türkiye | €4.04 |
| JP | Japan | €6.14 |
| ME | Middle East | €5.05 |
| SEA | Southeast Asia | €4.91 |
| TW | Taiwan | €4.91 |
| VN | Vietnam | €4.91 |
Challenge games are regular matches — nothing unusual appears in your history.
Your login is encrypted with AES-256-GCM the moment you save it, can only be read by the shinobi assigned to your mission, and is deleted when the mission ends. Stealth mode keeps your shinobi offline to your friends list, and no one buys, spends or chats on your account.
Every shinobi plays through a VPN matched to your region, so each session connects from where you normally play. Combined with natural, human play patterns, your account's activity looks like you.